By building in the metaverse, we change everything for education
Sophia is a British Online Education Platform and Metaverse Education Content Publisher for global families, schools and enterprise who want a resilient model of education, built for the future of learning in the digital dimension.
The PROBLEM
The Metaverse Economy is projected to be worth over $5Trn by 2030 with 8 Billion new Jobs Needed for Web3, Yet the Current Education System Does exactly as it was designed to do over 200 years ago.
As educators who innovate with technology, we are building a platform to support the digitalisation of learning in the digital economy online and in the Metaverse.
We innovate with web3 technologies to solve real problems, build immersive Unity based content mapped to the British curriculum across the key stages in our Metaverse Campus, and have developed a future skills curriculum for NextGen learners as they will be the builders of the creators economy. Our Global Online School, Sophia High, is our Lab School.
We offer best in class British online education and immersive, virtual reality classrooms and experiences for teaching and learning in the Metaverse. Building on a bottom up, education led approach to developing Metaverse content and technologies, our leading British Online School serves as the perfect innovation hub for our Metaverse Educational Content.
The Solution
WHy Now?
According to recent Morgan Stanley Research on the EU EdTech Sector:
The market is in its infancy, accounting for just 3% of the $6.5 Trillion spent globally on Education Every Year. Web2 Digital Educational Publishing market is predicted alone to garner a revenue of $27,891.5 million by 2027 (CARG of 17%)
Nearly all of which is designated to traditional forms of education (analogue Web2 content, facility running costs (utilities, physical equipment), and labour (Teachers salaries)
K-12 is the largest and fastest growing segment. The onset of Hybrid Learning and rise of interest in Metaverse Education, has resulted in a behavioural shift to support the rise of Web3 focused Edtech.
Penetration rates are rising with the market set to grow rapidly (CAGR 16% p.a.)
Structural Tailwinds
Digitalisation of Education & Changing Consumer Habits
Global Shortages in Teaching Capacity & Rising School Costs
Future Skills Gap for the Digital Economy of 2030
WHy Us?
Delusional Confidence
We believe that Sophia has the potential to be the first and leading Metaverse Educational publishing content provider for Web3 following the UK National Curriculum from EYFS through to A Level.
Traction
Customers
60 FT current students in over 30 countries paying average £8200 per year
200+ Lifetime students
15 Ukrainian Children 100% Scholarship
2 American Children Impacted by Hurricane Ian on 100% Scholarship
B2B School Online Provider &
White Label Tuition Partner for UHNW Chinese Market
Revenue
Year 1 £268K
12 months to Sep2021
Year 2 £320K
12 months to Sep2022
Year 3 £611K
12 months to Sep2023
*Projected
Partnerships
Council of International Schools (CIS), GL Assessment
Metaverse Education partners with Somnium Space, Oasis Metagames & ISG Metaverse
University of Warwick Degree Apprenticeship Partnership
Partnership with Sri Lanka's Premier Pre-School,
Footsteps Global Pre-School
The BUSINESS MODEL
School Fees (SubsCRIPTION)
Monthly school fee charges to B2B clients at £685/mo/user (ACV £8200/yr)
£1000 Acceptance Deposit taken at point of Admissions / per student
Bespoke Tuition services. £55p/h
B2B Hybrid Partnerships
Start up consultancy fees at £800 / day
Annual consultancy fees per client from £800 / day
Monthly per student charges at £375 / month / user (20 student minimum (ACV £90,000)
Metaverse in Education
Annual Platform Subscription Licence
£125 /year per user of Athenaverse Worlds
Metaverse Consultancy and Custom Builds from £20,000/project
Asset Royalties 30% of Sales on Athena Web3 education creators platform
The POTENTIAL
USD $288.4Bn By 2031
Revenues of EdTech Market by end of 2031 at a staggering 14.5% CAGR. Virtual Classrooms alone will be worth USD $33.5M by 2026
USD 94.9Bn by 2030
Metaverse in Education estimated value with CAGR of over 39.58% during forecast period from 2022 - 2030
USD $2Bn by 2031
Gamification in the Education market, projections by the end of Q4 in forecast period
Market Sizing (Annual)
3 million Homeschooled children globally x £8200 (AOV) =£24.6Billion
13,180 English Medium International Schools (EMIS) Worldwide x £4000 (AOV)=£52.7Million
5.8 million (EMIS) students (Age 3-18) x £125 Metaverse Education (AOV) = £725Million
K-12 Web2 Segment of Digital Educational Publishing Market = $3,747Million+ in 2019 with 16.5% CAGR predicted. K12 Web3 Educational Publishing is a new market
GTM Strategy
Who are Customers Are
Traditional British Schools looking to enhance existing provision through digitised learning pathways and Metaverse Education content.
Global Families looking for resilient, high quality British educational provision, which is affordable, flexible, and prepares their children for life in the digital age.
Future Schools on the pre-operational pathway to opening who are building their USPS around Digitalised Metaverse Learning.
How we will Acquire at Scale
Google Ads because we can target B2C families looking for online school options for their children because we can accurately target users through affinity audiences.
Attending Web3 & Industry Conferences to showcase our Metaverse for Education Experiences and Hybrid Education because that is where decision makers are.
Strategic partnerships for Accreditation Pathways, Curriculum Development and Metaverse Brand and PR Partnerships.
THe Ask
SEED / PRE-SERIES A
We're raising £750k to supercharge our journey into the Metaverse as the leading British Metaverse Education Publisher in the market, grow our global online Lab School to 175 students, and cement ourselves as the pioneers of NextGenEd.
The Competition
Kings Interhigh | My Online School | Victory XR | Engage VR | ||
Full Time Online School | Yes | Yes | Yes | No | No |
Founded By Educators | Yes | No | No | No | No |
In House Development Team | Yes | No | No | Yes | Yes |
Immersive VR Environments for Teaching & Learning | Yes | Yes | No | Yes | Yes |
B2B Partnerships | Yes | Yes | No | Yes | Yes |
Accredited Quality Assured Online Education with Council of International Schools | Yes | No | Yes | No | No |
THE PEOPLE
Melissa McBride
Co Founder + CEO
David McCarthy
Director of Education
Vanessa Temple
Director of Education + Partnerships
Alberto Iglesias
Director of Technology & Development
'Reality is merely an illusion, albeit a very persistent one'
Albert Einstein
Request the Model
Dan Turner
Co-Founder / Investor Relations
Dan.Turner@sophia.app
Melissa McBride
Founder / CEO
melissa.mcbride@sophia.app
Get in Touch
Dan Turner
Co-Founder / Investor Relations
Dan.Turner@sophia.app
Melissa McBride
Founder / CEO
melissa.mcbride@sophia.app